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Beam Tools tab

Note: The Clipboard group contains Cut, Copy, Paste, and Delete tools found on the Geometry ribbon tab.
Table 1. Model group
Tool name Description


Move Beams
Opens the Move Selected Beams dialog, which is used to specify the translational offset for moving a selection of beams.


Insert Node
Opens the Insert Node into Beam # dialog, which is used to insert one or more nodes at specified distances along selected members.


Form Member
Used to manually form a physical structural member from a selection of one or more connected analytical beam segments.


Stretch Beam
Opens the Stretch Member(s) dialog, which is used to increase the length of a member in various ways.


Merge Beams
Opens the Merge Selected Beams dialog, which is used to join two collinear beams and replace them with one beam.


Intersect Beams
Splits members at detected intersection points and creates an addition node at this intersection point such that the members are now connected.


Renumber Beams
Opens the Renumber dialog, which is used to renumber selected beams starting with a specified number. The numbering sequence can be in an ascending or descending order and the order can be sorted by some criteria if needed.


Define Section Profile
Opens the Define Section Profile dialog, which is used to specify beam stress locations for general user-provided table sections for use in post-processing.
Note: This tool is only active when a member using a general UPT section is selected in the Postprocessing workflow.


Properties
Opens the Beam dialog which displays properties for the selected member. Additional tabs become available after analysis and design is performed.
Table 2. Connection Tags group
Tool name Description


Assign
Opens the Assign Connection Tags dialog and New Connection tag dialog, which are used to assign existing connection tags to member ends in the model and to create new connection tags, respectively.


Remove
Opens the Assign Connection Tags dialog and initiates the remove connection tag tool for the connections on the selected member. A confirmation dialog opens to confirm the remove action.


View
Opens the Assign Connection Tags dialog.


Check
(Active only after a successful analysis has been performed) Opens the Assign Connection Tags dialog and Check Connection Tags dialog, the latter of which is used to check the load case results from the analysis against the defined connection capacities in the Connection Tags XML data file.
Table 3. View group
Tool name Description


New View

Opens the New View dialog, which is used to create a new view window for displaying the selected structural elements. You are prompted to indicate whether the selected view would be opened in a new (child) window or whether it would replace the current (parent) view. Any number of "child" view windows in this way.

Note: This option becomes active only after you select one or more structural elements on screen.


3D Rendering

Used to render the model using true lighting, reflection and shading in a separate window. It enables walk-through, dynamic zoom and panning capabilities in the 3D rendered view.

Once the 3D Rendering option is chosen, a separate window opens displaying the rendered view. The structure can be dynamically rotated about all three axes by simply holding the left mouse button down and dragging the structure in the intended direction. Right-clicking the mouse button will display a myriad of viewing options.

Depending on the material used (steel, concrete, etc.), an appropriate texture will be applied to the structure. A property or material must be assigned to the entities of the model before this feature can be used. This is for visual and presentation purposes only.

Plugins

Tool name Description
Add Attribute Opens the Member Attribute dialog which is used to select and apply a member attribute to selected members.

Refer to TR.29 Definition of Member Attributes for additional information on the member attributes assigned using this dialog.

List/Delete Attribute Opens the Member Attribute dialog to display the currently used Member Attribute for a single selected member