list box |
The list shows if a story has any slabs or mat foundations, as well as the slab type. It also shows the last time a story’s data was saved in Concept and the last time forces were sent back from RAM Concept to be included in the model.
List only stories with concrete slabs - check this to filter the list of stories.
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Structure |
Allows selection of the structural objects to be included. Select any combination or all from the available choices:
- Slab/Mat Areas
- Beams
- Openings and Penetrations
- Grids
- Columns Above Slab
- Walls Above Slab
- Columns Below Slab
- Walls Below Slab
Use RAM Structural System crack factors for member stiffness - check this option to use the crack factors evaluated in RAM Frame for the member stiffnesses in the slab design.
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Loading |
Allows selection of load types to be transferred. Select any combination or all from:
- Direct Gravity Loads - the surface, line, and points loads in the model
- Transfer Gravity Loads - the loads from columns or walls on higher stories that bear upon the slab
- Lateral Analysis Loads - the axial forces and unbalanced moments from the RAM Frame analysis
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RAM SS Gravity Force Preference |
These options are enabled when the Transfer Gravity Loads option is checked. Select 1st, 2nd, and 3rd priority of loads from the following:
- RAM Concrete / RAM Concept
- RAM Frame
- RAM Steel
The three selections must be unique, no duplicate references.
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Column and wall forces sent back from Concept |
Specify whether to:
- Update forces automatically
- Prompt before update
- Do not update
These updated reactions are used in the RAM Concrete Analysis module and affect the concrete column design only. When the RAM Concept model includes post-tensioning or more precise load modeling, it’s advisable to send column and wall reactions back.
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Copy from existing Story data |
This field is active when a model is already linked on or more stories to RAM Concept. Select an existing story from the drop-down and then click Copy to launch RAM Concept for the new story using the reference story as a reference including all layers and objects other than mesh input. |
Use Concept Version |
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