OpenSite Designer CONNECT Edition

Mesh

Note: Select a link to "jump" to the desired Mesh tab group.

Mesh tab

Create

Setting

Description

Mesh from Element

Used to construct a set of planar shapes from a 3D element, such as a surface or solid.

Mesh from Contours

Used to construct a triangulated mesh element from a selected set of contours.

Mesh from Points

Used to construct a triangulated mesh element from a selected set of points. Points can include the end points of lines, line strings, shape vertices, and mesh elements.

Extrude or Thicken Mesh

  • Extrude Mesh Volume - Used to create a mesh volume to form a base mesh volume or to create a mesh volume intersecting at a target.
  • Thicken Mesh to Volume - Used to create a volume from an open mesh using an offset.

Mesh from Two Curves

Used to create a mesh approximation between two curves.

Place Grid Mesh

Used to manually place a mesh element by defining points of a grid.

Create Drape Mesh

Used to create a drape mesh over 3D elements.

Shrinkwrap Mesh

Used to create a watertight

mesh around elements.

Modify Meshes

Modify Meshes group

Setting

Description

Modify Facets

Used to modify facets of a mesh element by adding a vertex, deleting a vertex, swapping an edge of a facet, or by splitting facets.

Stitch into Mesh

Used to stitch two or more shapes into a mesh element or two mesh elements into one mesh element.

Split Mesh

Used to split an existing mesh into separate parts.

Decimate Mesh

Used to reduce the number of facets in a mesh by creating larger facets that approximate the original facets of the mesh.

Mesh Unite

Used to construct a mesh element from the union of two or more existing mesh elements.

Mesh Intersect

Used to construct a mesh element at the intersection of two or more existing mesh elements.

Mesh Subtract

Used to construct a mesh element by subtracting one existing mesh element from another.

Mesh Project

Used to trim, imprint, or impose an open or closed profile onto a mesh element.

Drag Mesh

Used to modify a selected portion of a mesh element by dragging a selected set of control points.

Drag Mesh Facets

Used to modify a selected portion of a mesh element by drag ging a selected set of control points.

Subdivision Mesh

Used to take an existing mesh element and create a new mesh that is smoother than the original.

Change Mesh Normal

Used to change the orientation of each face in a mesh element and any attached normals.

Delete Mesh Facet

Used to change the orientation of each face in a mesh element and any attached normals.

Mesh Utilities

Mesh Utilities group

Setting

Description

Extract Boundary

Used to extract a boundary, boundaries, a portion of a boundary, or boundary points from a mesh element.

Split Facet

Used to split or remove facets of a mesh element.

Cleanup Mesh

Used to refine a mesh element by the facet parameters or by the relationship between adjacent facets.

Close Mesh Voids

Used to close a void in a mesh element or to close a mesh element to a volume.

Unfold Mesh

Used to create a flattened version of the selected mesh element, in the x,y plane of the model.

Convert to Surface

Used to convert a mesh element to a B-spline surface.

Mesh Audit

Used to check and identify voids, overlapping facets, and inconsistent normals. It is also used to report a volume if the mesh is a closed volume, calculate the upper and lower X,Y,Z points, and display the overall dimension of the mesh.

Facet Smoothing

Used to improve the rendered quality of discrete polygons.

Retriangulate

Used to recreate facets with better triangle shapes.

Edge Display

Used to hide edges of a mesh element.