Subsurface Utilities CONNECT Edition Help

Extract Utilities From Graphics

The Extract Utilities from Graphics tool provides the ability to create utility models from graphic elements. These elements may result from survey processes, GIS graphic data, OpenRoads Geometry or other sources. But, in every case the elements are DGN graphic elements.

The following workflows are supported:

  • Utilities are created in batch – the most common situation for this workflow is where the graphics are provided by Survey or GIS graphic data. This workflow will utilize user definable and reusable filters to read graphic data and assign utilities en masse.
    • A special case of this workflow is the modeling of an existing drainage system. A drainage system when shown in graphics will consist of individual links which connect to nodes. Links will be shown in graphics as lines while the nodes will be a point (usually represented by cell) indicating the node type and, usually, top elevation. There may be an additional point to indicate the invert elevation of the node. By using preconfigured graphic filters the user can model the drainage network and connectivity. The most common use case here is that the nodes and links are created from survey of existing drainage features.
  • Utilities are created By Selection Set – a common situation for this workflow will be used for design of individual utility lines such as relocations of portions of a line on a road/site project. The source data in this workflow will often be OpenRoads Geometry elements.

Notes

  • The utilities require no other input other than the graphical elements and their symbology.
  • No specific tool is required for collecting or preparing the graphics.
  • No specific data coding or data collection methods are required, since only the end graphics are consumed.
  • Any OpenRoads Surface (Terrain model, Mesh or Object) can be used to derive elevations.
  • 3D graphic elements can define their own elevations without need for any surface.
  • Subsurface Utility Feature Definitions are used to define the resultant appearance of the physical model.

Interface

The command is structured to accommodate both workflows described above based on the method chosen in dialog or command prompts.

  • Method – choices are:
    • Selection – Either a single pick or a selection set creates utilities all of the same definition.
    • Graphic Filter – Creates many utilities from disparate graphics which may have many different feature definitions.

Selection Method

  • When method is Selection inputs are:
    • Vertical Offset – Defines depth under selected surface by which to define the utility.
    • Create trench toggle – Defines whether or not to create the trench defined in feature definition.
    • Design Stage – Selection of OpenRoads design stage which defines settings applied to the trench corridor, such as stroking tolerances.
    • Feature Definition – Assigns feature definition to the resulting utility features.

Graphic Filter Method

  • When method is Graphic Filter inputs are:
    • Create trench toggle – Defines whether or not to create the trench defined in feature definitions.
    • Design Stage – preconfigured settings applied to the trench corridor.
    • Select Filter – lists available filters and filter groups available in the active DGN and all attached Libraries.
    • Filter Manager – Launches the filter manager.
    • Preview – Toggles highlight of elements that match the filter criteria.
Note: There are two types of design stages used in civil. One is used for full corridors and the other for linear templates, which is a subset of corridor design stages. The trenches created by this tool will use the corridor design stages.