Browse for (.bimg) file |
Clicking the icon opens the Record Filename dialog from which you can select the .bimg file. |
Select image output file |
Clicking the icon opens the Record Filename dialog from which you can select the folder of output image file and the file type. |
Tone Mapping Mode |
There are three options to apply tone mapping:
- Brightness Adaptation sets the brightness for the middle of the range.
- Drago tone mapping imitates the response of the human eye.
- Reinhard tone mapping is one of the most prevalent and it works best with complete images where all pixels are lit; does not work well when you have many unlit background pixels.
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Brightness |
(Tone Mapping Mode set to Brightness Adaptation) Controls the brightness for the rendering. |
Contrast |
(Tone Mapping Mode set to Brightness Adaptation and Reinhard) Controls the contrast for the rendering. |
Gamma |
Used to adjust for differences in display hardware. |
Exposure |
(Tone Mapping Mode set to Drago) Controls the brightness of the output image. |
Intensity |
(Tone Mapping Mode set to Reinhard) Controls the overall image intensity for the rendering. |
Bloom |
Bloom occurs when a very bright part of an image neighbors a very dark part and the bright part appears to glow. If on, Luxology Bloom simulates this effect by removing excess energy from a pixel and distributes it around to its neighbors. |
Threshold |
Sets the lower threshold to which pixels are affected by Bloom. Lower values mean less bright pixels will be affected by bloom. |
Radius |
Sets the distance in pixels that energy is distributed, in effect controlling the size of the glow. Increasing this value enlarges the bloom effect. |