Used to flip an object about a specified axis.
Setting | Description |
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Method
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Selects the desired mirror plane.
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2 Points – Determines the mirroring
plane with two points. The mirror plane is perpendicular to the active view and
aligned with the mirroring line.
Tip: Work in a view perpendicular to
the component orientation.
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3 Points – Determines the mirroring
plane with three points in 3D space.
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Mirror+Copy
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A copy of the component parts are created first
which then will be mirrored. Otherwise, the original parts will be mirrored.
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