|| Displays the name of the keyframe that is selected in the Animation KeyFrames dialog.
|| Sets the keyframe's time, or frame number.
|Set Start Date/Time icon
|| (Time display set to a date or time format only) Opens a date and time dialog that lets you set the start date/time.
|| Sets the path the elements follow when moving to the keyframe is defined.
- Linear — The path followed between key frames will be a straight line. In most cases, this results in a jerky, unnatural motion.
- Spline — A curve is fitted to the path the elements follow between key frames, which results in a smoother, more natural motion.
|| Sets how speed varies as the elements move to the keyframe.
- Constant — The elements move at a constant velocity to the next keyframe.
- Accelerate — The next movement starts at zero velocity and moves to the next keyframe with constant acceleration, as if it is initially at rest and is acted on by a constant force.
- Decelerate — The next motion starts with a velocity that declines to zero at the next keyframe, as if the object is initially moving and is acted on by a constant opposing force.
- Accelerate-Decelerate — Combines the Accelerate and Decelerate options. The elements start at rest, accelerate until halfway until the next keyframe, and then decelerate to rest by the next keyframe.
- Infinite — The elements "jump" instantaneously to their position in the next keyframe.
- Custom — This setting is useful where the velocity graph for the entry is to be modified later. When set to Custom, a default velocity curve, equivalent to Constant velocity, is added to the script entry.
Modifying the velocity curve of a key frame with a velocity setting other than Custom results in its Velocity setting being modified to Custom.
|| If on, the script entry is disabled in the Animation Producer dialog.
|| The script entry details for the key frame are added to the storyboard panel in the Animation Producer dialog and the Script KeyFrame dialog closes.