Overview of a Draping Process
Begin by launching the product and select the DGN file representing the 3D model used for the draping. A series of simple steps are required to drape the image. You will find these steps identical to any rendering process.
Create the palette that will contain our materials for the draping and rendered objects. As a rule of thumb, custom palettes are the preferred way of creating sets of materials for a specific project. Store your palettes in a safe location outside the OpenUtilities Substation directory structure.
- Once the palette is created, add the required materials to it. Materials are added by opening other palette files, selecting the material and reopening your custom palette. The properties of the material are recorded in the Define Materials dialog. Name the material and add it to your palette.
- The next step is to apply the material to a design element. In this case, the 3D model that will be used to project the image and drape it.
- The last step is to view the draping. Using the Render tool, enter a data point in the view displaying the images where the draping is intended. Usually, the ISOMETRIC. This allows a better view angle in order to visualize the 3D effects on the draped image.