|| Sets which mode is used to change the mesh.
Vertex Order around all facets - Reverses the vertex order of all
the facets of a mesh element.
Vertex Order Consistent around all
facets - Makes all the facets in a mesh element have the same
Normals consistent with vertex order - Within each facet, the side
where the vertex order appears counterclockwise is considered the forward side.
If a normal vector stored at a vertex is pointed in the reverse of the facets
forward side, the vertex normal is reversed.
Normal - Hides the facet edges whose angle is equal to or less than
the average normal value set in the text field.
||Changes the direction of the normals of the selected
||Sets the display of the mesh:
- All - Displays
the facet plane normal, vertex order, and the vertex normal.
Normals - Displays the facet plane normal and the vertex order.
Normals - Displays the vertex normal.