OpenRoads Designer CONNECT Edition SDK Help

What is OpenRoads Designer SDK API documentation

OpenRoads Designer SDK allows developers to extend/automate OpenRoads Designer functionalities.

This documentation provides how to implement/extend/customize OpenRoads Designer functionalities with the help of .NET APIs using Microsoft Visual Studio.

This documentation only covers examples using C#.NET.

This documentation also includes API references and is helpful for the developers to write their own applications/plugins. This documentation is divided into following parts:

Static Documentation:

This includes step by step guide to create your first AddIn using many examples snippets written in C# in the sections that follow. Each example has an explanation & pictures wherever appropriate

  • Exploring civil objects (Ex. Terrain, Alignment, Corridor, Superelevation etc.)
  • Example snippets (Ex. Geometry creation, Corridor related, Reports etc.)
  • Drawing production (Ex. Annotations, Feature definitions, Cell libraries, Levels, Named Boundaries etc.)
  • Sample projects (Ex. Place cells, Terrain points manager, Assign Superelevation etc.)

API Documentation:

This section covers documentation about all APIs available for following Assemblies:

  • Bentley.CifNET.SDK
  • Bentley.CifNET.GeometryModel.SDK
  • Bentley.CifNET.GeometryModel.SDK.Edit
  • Bentley.CifNET.TerrainModel
  • Bentley.CifNET.TopologyModel.SDK
  • Bentley.CifNET.TopologyModel.SDK.Edit
  • Bentley.CifNET.LinearGeometry
  • Etc.