What is OpenRoads Designer SDK API documentation
OpenRoads Designer SDK allows developers to extend/automate OpenRoads Designer functionalities.
This documentation provides how to implement/extend/customize OpenRoads Designer functionalities with the help of .NET APIs using Microsoft Visual Studio.
This documentation only covers examples using C#.NET.
This documentation also includes API references and is helpful for the developers to write their own applications/plugins. This documentation is divided into following parts:
Static Documentation:
This includes step by step guide to create your first AddIn using many examples snippets written in C# in the sections that follow. Each example has an explanation & pictures wherever appropriate
- Exploring civil objects (Ex. Terrain, Alignment, Corridor, Superelevation etc.)
- Example snippets (Ex. Geometry creation, Corridor related, Reports etc.)
- Drawing production (Ex. Annotations, Feature definitions, Cell libraries, Levels, Named Boundaries etc.)
- Sample projects (Ex. Place cells, Terrain points manager, Assign Superelevation etc.)
API Documentation:
This section covers documentation about all APIs available for following Assemblies: