OpenRoads Designer CONNECT Edition

Edit Model

Used to edit a terrain model that has no graphic elements with rules and includes manipulating vertices, swapping lines, and deleting triangles.

You can access this tool from the following:

  • Ribbon: Terrain > Edit

These editing commands are for a terrain model that has no graphic elements with rules. For example, importing terrain models from other formats without creating features. The commands allow limited editing without returning to the source and importing features. If you need additional editing capabilities then import the original source and use the other editing methods.

Settings

Description

Delete Vertex

Deletes the specified vertex, then re-triangulates the terrain model without it. Note you cannot select a vertex that is on the edge of the terrain model (boundary).

Delete Edge Triangle

Determines the triangle from the user-defined edge, then deletes the triangle from the model and the boundary is updated accordingly.

Swap Line

Changes the common side of two triangles.

Insert Vertex

Inserts a vertex inside or outside of the terrain model. If the point is inside the model, an option is supported to use the elevation of the face (interpolated from the triangle vertices) as the elevation.

Move Vertex

Moves the vertex of a triangle. A toggle in the tool settings enables the user to use the elevation of the original vertex.

Delete Triangles by Line

Deletes all triangles which intersect the line (defined by two data points within the tool) and the boundary is updated accordingly.

Delete Feature Delete feature tool removes the selected feature from the terrain model.