Link Manager Dialog
Lists the DDE string for each DDE link and lets you maintain links. A DDE string identifies the application, topic, item, and type of a DDE link. A DDE string can have up to 255 characters. Opens when you select .
You can open this dialog from the following:
- Ribbon:
- Ribbon:

| Setting | Description |
|---|---|
| Open Source | Starts the application that created the selected audio note, text link, or animation sequence. Tip: You can also open the source application for a linked object by double-clicking the text node, audio note icon, or animation sequence icon in the design.
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| Open All Links | Starts the application(s) that created every audio note, animation sequence, or ext link in the design. |
| Cancel Link | Removes the selected link. The text node, audio note icon, or animation sequence icon remains in the design file.
To re-establish the DDE link, repaste the audio note, animation sequence, or linked text from the original source. |
| Edit Link | Opens the Edit Links dialog, which is used to edit the selected link, mainly to mend broken links that result when the source file for a linked object is moved or deleted. |
| Program | Sets the name of the DDE server ? usually the name of the source application. This is sometimes called the service or program. |
| Topic | Sets the general data name. For most applications a topic is a filename. |
| Item | Sets the item's number/name for the DDE link as defined internally by the source application. |
| Link Type | Sets the type of DDE link, either Text or Sound. Caution: Do not change the Link type unless you also change the file named in the Topic field.
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