Open Source |
Starts the application that created the selected audio note, text link, or animation sequence. Tip: You can also open the source application for a linked object by double-clicking the text node, audio note icon, or animation sequence icon in the design.
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Open All Links |
Starts the application(s) that created every audio note, animation sequence, or ext link in the design. |
Cancel Link |
Removes the selected link. The text node, audio note icon, or animation sequence icon remains in the design file.
- If the link was a text link, the text will no longer be updated when its former source is changed.
- If the link was an audio note, it can no longer be played.
- If the link was an animation sequence, it can no longer be played.
To re-establish the DDE link, repaste the audio note, animation sequence, or linked text from the original source.
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Edit Link |
Opens the Edit Links dialog, which is used to edit the selected link, mainly to mend broken links that result when the source file for a linked object is moved or deleted. |
Program |
Sets the name of the DDE server — usually the name of the source application. This is sometimes called the service or program. |
Topic |
Sets the general data name. For most applications a topic is a filename. |
Item |
Sets the item's number/name for the DDE link as defined internally by the source application. |
Link Type |
Sets the type of DDE link, either Text or Sound. CAUTION: Do not change the Link type unless you also change the file named in the Topic field.
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