Tree hierarchy:
The Floor tree object occupies the next highest position in the hierarchy below that of the Building tree object. A floor can contain multiple rooms and plenums which contain surfaces such as walls, ceilings, floors, partitions, and all associated sub-surface objects.
Floor pop-up menu
The Floor tree object provides context for additional options on the following pop-up menu:
Setting | Description |
---|---|
Active | Used to make a floor active. This enables Ribbon tools such as Trace room to create rooms on the active floor. The active floor is displayed with bold text. |
Hide floor | Used to turn off the graphical display of the floor. All other floor tree objects remain displayed. |
Show floor | Used to turn on the graphical display of the floor. Show floor appears on the floor object’s pop-up menu when the Hide floor is selected. |
Show floor only | Used to turn on the graphical display of the floor only. All other objects are not displayed. |
Plenums | Used to add ceiling and underfloor plenums using
default plenum heights
to rooms located on the floor. Room height is reduced to accommodate the plenum
height.
Plenums: Ceiling and Plenums:
Underfloor objects
are added at the end of the Floor object hierarchy.
Floor pop-up menu choices change as plenums are created. For instance, if all the rooms on a floor have ceiling plenums, then Ceiling plenum and Ceiling plenum (All rooms) are not included on the pop-up menu. |
Refresh drawing | Used to refresh the display of the referenced floor plan drawing. |
Replace drawing | Used to select a new floor plan drawing to reference. Selecting Replace drawing invokes the New floor tool’s functionality and opens the Add floor settings window. |
Delete | Used to delete the floor. |
Rename | Used to rename the floor. |
Properties | Opens the Properties for: Floor dialog where floor properties can be viewed and modified. |