Rotate should be turned on for X,Y and Z axes for
the actor in
Modify Actor tool setting.
-
Select the
Manipulate Actor tool (
).
![](GUID-28FFF4F2-EDE6-6022-6D0D-38D70F621D35-low.png)
-
Click the
Rotate Actor icon.
![](GUID-F56B217E-514D-7069-F970-4DDA666525A3-low.jpg)
-
Set
Method to
By Points.
-
Select the actor.
-
Enter a data point to define the start point for the rotation.
-
Enter a second data point to define the amount of rotation.
Rotating an
actor, Method set to By Points