To Edit a Material Definition with a Procedural Texture
- In the Material Editor dialog, with the material palette that contains the material open, select the material from the Material option menu, or from the palette tree view.
- Turn on the map for the required setting.
- (Optional) To adjust the standard parameters, use the controls in the Material Editor dialog.
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Click map icon.
The Map Editor dialog opens. The title bar indicates the material name.
- Use the controls in the Map Editor dialog to adjust procedural texture-specific parameters.