Array 3D
Used to create multiple copies of
objects in a 3D pattern. Use Array 3D to create an array defined by a number of
Rows, Columns and Levels of the selected objects.
- Ribbon:
Array 3D parameters can be defined in three ways:
- Fixed
- Variable
- Proportional
Dialog Controls
| Setting | Description |
|---|---|
Select objects
|
Temporarily closes the Array 3D dialog so you can select the objects used to construct the array. When you finish selecting objects, enter a reset. The 3D Array dialog box is redisplayed. |
Select Smartline
|
Temporarily closes the Array 3D dialog so the
pointing device can be used to define a closed shape to be used as the defining
boundary. The array is distributed within that area.
Tip: Items are distributed relative
to the objects picked. They are not transferred onto the boundary itself. If
the objects are to be positioned within the boundary, it is recommended you
place the selected objects at the lower left extent of the closed boundary
shape.
|
| OK | Executes the array function. OK is enabled only if objects are selected to array. |
| Cancel | Closes the dialog without applying an array. |
| Help | Opens online help. |
| Template | Activates the Template Manager dialog which is used to save and restore dialog settings. |
Fixed tab
Provides a familiar method of inputting parameters for by defining the Number of arrayed items and Offset distances between them in the X and Y directions. Level (offsets in the Z direction) can also be defined making 3d arrays.
). The dialog closes temporarily
so that the pointing device can be used to specify the distance. You must
specify two points. The distance is used to supply the value for the offset.
| Setting | Description |
|---|---|
| Row (X) | Defines the rows in the fixed array. |
| Column (Y) | Defines the columns in the fixed array. |
| Level (Z) | Defines the levels in the fixed array. |
| Number | Sets the number of copies in the array for Rows, Columns and Levels (X,Y,Z). |
| Offset | Sets the distance between the copies in the array for Rows, Columns and Levels (X-Y-Z). |
|
Temporarily closes the 3D Array dialog so the pointing device can be used to set the Row, Column and Level offsets. This is done by identifying two points. |
Variable tab
Provides Descriptions for specifying the varying distances between objects being arrayed.
| Setting | Description |
|---|---|
| Row (X) | Defines the rows in the variable array. |
| Column (Y) | Defines the columns in the variable array. |
| Level (Z) | Defines the levels in the variable array. |
| Description | Descriptions can be defined in three ways and can
perform the same actions for Rows, Columns and Levels.
|
| Distance | Sets the distance between the copies in the array for Rows, Columns and Levels (X-Y-Z). |
|
Temporarily closes the 3D Array dialog so the pointing device can be used to set the Row, Column and Level distances. This is done by identifying two points. |
|
Temporarily closes the 3D Array dialog so the pointing device can be used to set the Row and Column distances. This is done by identifying two diagonal corners creating a rectangle. |
Proportional tab
Provides Descriptions that are used to distribute objects proportionally within a specified distance.
| Setting | Description |
|---|---|
| Row (X) | Defines the rows in the proportional array. |
| Column (Y) | Defines the columns in the proportional array. |
| Level (Z) | Defines the levels in the proportional array. |
| Angle | Indicates the angle of rotation for proportional array. This angle is normally 0, so the rows and columns are orthogonal with respect to the X and Y drawing axes of the current UCS. |
| Description | Descriptions can be defined in three ways and can
perform the same actions for Rows, Columns and Levels.
|
| Distance | Sets the distance between the copies in the array for Rows, Columns and Levels (X-Y-Z). |
|
Temporarily closes the 3D Array dialog so the pointing device can be used to set the Row, Column and Level distances. This is done by identifying two points. |
|
Temporarily closes the 3D Array dialog so the pointing device can be used to set the Row and Column distances. This is done by identifying two diagonal corners creating a rectangle. |
Select objects