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Script Actor
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Used to create a script to parametrically position an actor during an animation sequence.
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Script Target
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Used to specify the time at which to activate/deactivate targets.
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Script Attach Actor
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Used to script the attachment of one actor to another during an animation sequence.
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Script Detach Actor
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Used to script the detachment of one actor from another during an animation sequence.
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Global Lighting
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Used to animate Global Lighting settings. This is done by scripting the required setting at various times or frame numbers.
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Source Lighting
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Light sources can be moved in an animation by attaching them to actors that move. Alternatively, they can be made into actors themselves, and scripted to move and/or rotate.
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Script Element Attribute
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Used to animate element attributes — visibility, color, transparency — during an animation sequence.
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Materials
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Used to animate material characteristics.
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