Settings File |
Shows the active CGM export settings file. |
View |
In 3D, sets the view that determines the DGN file orientation that is used in the CGM picture. |
Color Mode |
Can be Index or Direct. |
Translation Units |
You can select whether units in the CGM file are based on either:
- Master — Equates CGM units to the master units of the active DGN file.
- Sub — Equates CGM units to sub-units of the active DGN file.
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Number of Colors |
Sets the maximum number of colors in the CGM file. |
VDC Type |
The 2D Cartesian virtual device coordinates in the CGM file can be Integer or Real. |
Metric Scale |
Set the number of millimeters in a VDC unit. |
VDC Integer Precision |
If VDC Type is set to Integer, sets the size of integers in the virtual device coordinates. |
Integer Precision |
Sets the size of integers in the CGM file. |
VDC Real Format |
Sets the type of the VDC real numbers — Float-(1,8,23) (Floating point) or Fixed-(16,16). |
Real Format |
Sets the type of real coordinates — Float-(1,8,23) (Floating point) or Fixed-(16,16). |
Spline Segments |
These settings control how B-splines are converted.
- SurfU (SURFU) - Controls the number of faces used to approximate a surface (U-direction).
- SurfV (SURFV) - Controls the number of faces used to approximate a surface (V-direction).
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Stroke Text |
If on and text cannot be interpreted correctly, the text is drawn as a line string. |
User Scale |
Define the scale factor for Scaled Line, Edge width. |
Scaled Line, Edge width |
If on, the line and edge width can be specified as a measure in VDC units, a scale factor to be applied to a device-dependent nominal line width at interpretation time, a fraction of the device view surface or a measure in millimeters. |
Make Lower Left Origin |
Set the lower left corner as the origin; the default is the upper right corner. |
Override Background Color |
When exporting, set your own background color to override what you have in the DGN. |
RGB Background |
Combined quantities of red, green and blue to produce colors for the background. |
RGB Foreground |
Combined quantities of red, green and blue to produce colors for the foreground. |