MicroStation CONNECT Edition Help

Gradient Maps

Along with pattern/bump maps and procedural textures, you can apply a gradient as a material map, either individually or as part of a multi-layer material. Two types of gradients are available — linear and radial, which are applied as follows:

  • Linear gradient — Color is constant in the Y direction of the map. Its colors are interpolated along the X direction of the map.
  • Radial gradient — Colors are interpolated based on the distance from the origin of the map.

Linear gradients may be rotated, while the angle setting has no effect on radial gradients.



Examples of linear (left) and radial (right) gradients

When creating a gradient as a map, you can specify up to 50 different color keys. Colors can be edited, and the color keys can be repositioned as required.

When you want to use a gradient as a repeating map, with a smooth transition, you should set the first and last colors to be identical.