Fillet Surfaces along Curves
(3D only) Used to construct a blending B-spline surface between two surfaces (extruded surfaces, surfaces of revolution, cones, or B-spline surfaces) along their rail curves. The fillet is constructed on the side of the surfaces pointed to by their surface normals. You have the option of reversing the direction of surface normals after you select the surfaces.
You can access this tool from the following:
A rail curve is an element (line, arc, line string, ellipse, complex shape, complex chain, or B-spline curve) lying on the surface.
|Method||Sets the type of fillet.|
|Fillet Surface Type||Sets the type of trim for the generated surface.|
|Truncate Originals||If on creates a single surface.|
|Keep Original||If on retains the originals if Truncate Originals is on.|