Animation KeyFrames Dialog
Used to create and manipulate animation keyframes.
You can access this dialog from the following:
|List box||The list box displays the name and description of all keyframes in the active DGN file.|
|Create||Opens the Create Keyframe dialog, after selecting an element(s). This dialog then is used to create a keyframe of the selected element(s) in their current location.|
|Delete||Deletes the keyframe that is selected in the list box.|
|Freeze|| Moves the elements to their positions at the selected keyframe.
Note: It is recommended to define a "Home" keyframe that contains the animation geometry in an unmodified state. You then can use the Freeze button, to move elements back to the home position after repositioning them for keyframing.
|Script||Opens the Script Keyframe dialog, which is used to script a keyframe.|