Unit Lock
Last updated: June 30, 2023
The setting that, when on, forces all graphically entered data points to the nearest point that is an integer multiple of the unit distance from the global origin in the X, Y, and (in 3D files) Z directions.
The setting that, when on, forces all graphically entered data points to the nearest point that is an integer multiple of the unit distance from the global origin in the X, Y, and (in 3D files) Z directions.