Modify Solids Toolbox
Tools in the Modify Solids toolbox are used to:
- modify, taper, or remove faces of a solid
- construct a single solid from the union, intersection, or difference of existing solids
- place cuts, fillets, or chamfers on existing solids
- edit existing 3D primitive elements
All tools in a toolbox are not always visible by default. To see all tools, right-click in the toolbox and select Show All from the menu.
To | Select in the Modify Solids toolbox |
---|---|
Create a new edge on an existing solid. | Draw on Solid |
Relocate inwards or outwards one or more faces of a solid. | Modify Solid Entity |
Delete an entity from a solid. | Delete Solid Entity |
Taper one or more faces of a solid. | Taper Face |
Hollow out a solid to create a solid with walls of constant thickness. | Shell Solid |
Replace a selected face of a solid with an existing surface. | Replace Face |
Construct a single solid that is the union of two or more existing (overlapping) solids. | Unite Solids |
Construct a single solid that is the intersection of two or more existing (overlapping) solids. | Intersect Solids |
Construct a single solid by subtracting the volume of one or more (overlapping) solids from another. | Subtract Solids |
Trims two solids to their common intersection or trims one solid to its intersection with a second solid. | Trim Solids |
Create a cut, slot, or pocket in a solid. | Cut Solids by Curves |
Fillet one or more edges of a solid. | Fillet Edges |
Chamfer one or more edges of a solid. | Chamfer Edges |
Modify the dimensions of existing 3D primitive elements. | Edit Primitive |