Graphical Input with a 3Dconnexion Device
Using a 3Dconnexion 3D mouse you can pan, zoom, and rotate your 3D models. This is accomplished by pushing, pulling, twisting, or tilting the controller cap on the 3Dconnexion device.
The 3D Input toolbox (key-in: VIEW NAVIGATION 3DINPUT TOOLBOX) lets you control the behavior of the 3Dconnexion device. This toolbox supports the following options:
- Walk Mode - Preserves the current elevation (Z position) of the camera (eye point) when moving forward or backward, but you can still explicitly change the camera height. If you find that you are inadvertently changing the camera height while in Walk Mode, you can open the 3Dconnexion Control Panel dialog and decrease the speed slider or you can enable the Dominant axes check box on the App Configuration tab. The default mode for the 3Dconnexion input device is Walk Mode.
- Fly Mode - The camera automatically moves forward along its line of sight. There are no constraints on its direction of travel or camera tilt. Fly Mode works best when you disable the Dominant axes check box on the 3Dconnexion Control Panel's App Configuration tab.
- Object Mode - Allows you to manipulate objects in view as if you are holding them in your hand.
- Auto Level View - A view command that enables the camera if it is off and removes any camera tilt. It also attempts set the focal length based on what you are looking at in the view, which affects the pan/dolly speed.