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Apply Material


Use it!

The Apply Material tool is used to:

Icons along the top of the tool settings window let you select the required task. A preview window displays the currently selected material. Other icons let you open and save material tables, load/unload palette files, view and edit material assignments.

Material definitions are stored in palette files. With this tool you can load material palettes and apply materials from them to elements in the DGN file. Material tables apply to all models in the DGN file. When more than one palette file is loaded, the Palette setting becomes an option menu, from which you select the required material palette. Finally, you can save the assignments in a material assignment table file.

When a material palette file has been loaded, you can apply materials from it to elements in your models. There are two methods by which material assignments can be applied to design elements. You can assign materials:

Of these methods, the latter is particularly useful for attaching different materials to various faces of a SmartSolid. When a material is attached as an attribute, this setting overrides the assignments by level and color. Attached materials also are saved with the model as local materials. When using Bentley Building products, you can attach, or remove, materials from the faces of forms.

You can assign materials by level and color, either by selecting the required element, or by selecting the level and color manually. Before actually applying a material to an element, you can preview the result.

By default, when the Apply Material tool is first selected for a DGN, a search is made to find a material table having the same name as the DGN file, but with a MAT extension. If this file is not found in the default directory, or the directory pointed to by the MS_MTBL configuration variable, then the DGN file's name appears on the Table button, ready for a new table to be created.

You can make any material table the default for a DGN. To do this you load the required material table and then select File > Save Settings. The current material table then becomes the default and it will be loaded when you next open the DGN and select the Apply Material tool.


Tool Settings

To open a material palette(s)
To apply a material to elements (automatically) by color and level
To open the Material Assignments dialog for manually assigning materials
To assign a material (manually) via the Material Assignments dialog
To add assignments of a material via the Material Assignments dialog
To add extra levels or colors to a material assignment via the Material Assignments dialog
To attach a material as an attribute to an element in the design
To attach a material as an attribute to a face(s) of a solid
To edit a material's level and color assignments
To delete a material assignment manually
To save the material table to disk
To save the material table to disk with a different name
To remove a material from an element(s)
Alternative Method — To remove a material from an element(s)
To load a different material table
To modify a material definition

Key-in: MATERIAL APPLY